Archive for October, 2012

[EVE] A Hint of Fear Makes Mundane Fun

October 17, 2012

Recently Amazon had a sale on EVE Online:Inferno so I snagged a copy for $5. It is a game that always intrigued me and a friend was playing it casually on the side so I figured “what the hell.”

So I plunged into space and started my career in EVE. I am playing the game in small doses and joined a fledgeling corp. The CEO seems nice enough and he is taking the time to show us noobs the ropes.

I am starting to learn that this game is a marathon and not a sprint. All of the skill progression takes place in real time, so you just have to wait it out for certain aspects of the game. This is kind of nice since I am playing this game on the side.

I have managed to get a few ships and am stockpiling some ore for my ultimate goal which is to be a ship builder. I know I have a long way to go before I am churning out capital ships, but I have a goal in mind and I really can’t speed up the progress by playing more.

Notably though, as I alluded in the title, I am finding the mundane task of mining to be more fun than it should be because at any given time I could get attacked! I don’t like to leave the computer too long or even Alt-Tab out too much for fear that some schmo is going to swoop in and blow my butt from here-to-eternity when I am not looking. There is a small chance of that since I am currently in 0.7 space, but you never know. Also I have to keep a constant eye out in case NPC pirates swoop in and kill all my drones.

All in all I can see this as being an enjoyable experience as a side game. I’m not quite sure if I have a “main” game these days, but if I did, EVE would be competing with it for some of my time for sure. Why didn’t anyone tell me about this sooner!

-Pid

Blog Day!

October 9, 2012

Silly enough today is my blog’s birthday. Happy 3rd birthday to the slowest content release on the web! TMS!

-Pid