Archive for October, 2012

[EVE] A Hint of Fear Makes Mundane Fun

October 17, 2012

Recently Amazon had a sale on EVE Online:Inferno so I snagged a copy for $5. It is a game that always intrigued me and a friend was playing it casually on the side so I figured “what the hell.”

So I plunged into space and started my career in EVE. I am playing the game in small doses and joined a fledgeling corp. The CEO seems nice enough and he is taking the time to show us noobs the ropes.

I am starting to learn that this game is a marathon and not a sprint. All of the skill progression takes place in real time, so you just have to wait it out for certain aspects of the game. This is kind of nice since I am playing this game on the side.

I have managed to get a few ships and am stockpiling some ore for my ultimate goal which is to be a ship builder. I know I have a long way to go before I am churning out capital ships, but I have a goal in mind and I really can’t speed up the progress by playing more.

Notably though, as I alluded in the title, I am finding the mundane task of mining to be more fun than it should be because at any given time I could get attacked! I don’t like to leave the computer too long or even Alt-Tab out too much for fear that some schmo is going to swoop in and blow my butt from here-to-eternity when I am not looking. There is a small chance of that since I am currently in 0.7 space, but you never know. Also I have to keep a constant eye out in case NPC pirates swoop in and kill all my drones.

All in all I can see this as being an enjoyable experience as a side game. I’m not quite sure if I have a “main” game these days, but if I did, EVE would be competing with it for some of my time for sure. Why didn’t anyone tell me about this sooner!



Blog Day!

October 9, 2012

Silly enough today is my blog’s birthday. Happy 3rd birthday to the slowest content release on the web! TMS!