Archive for the ‘SW:TOR’ Category

[SWTOR] Lagacy of the Empire

November 1, 2012

Cool title no?

I have been meaning to post this for a little bit. Sorry to any twitter folks that have to see this image for a second time. I was really anxious to get it out there at first.

Anyway, I have finally made it to Legacy level 50 in SWTOR!

I am pretty proud of this achievement considering I rarely have capped a character in a game, but I have managed to level cap 5 characters in SWTOR altogether. Now I don’t have any really cool bragging rights like saying that I have participated in beating Explosive Conflict in Hard Mode or that I am a stud PvPer, but I at least have this accomplishment that I know few of the people that run in my circle have completed.

What have I learned in my time to Legacy 50?

  • I have become terribly efficient at running Ilum and the Black Hole Dailies (I never even do the Belsavis ones anymore.)
  • I have noticed that will all the bonuses that I have gotten to the “presence” stat, that leveling has become a lot easier.
  • I have just about worn out the space bar on my keyboard from skipping all the dialog from the repeated quest content.
  • I have no idea why they gave us 50 Legacy levels when they don’t require hardly anything into the double digits for Legacy perks.
  • I am perpetually broke because leveling a character from 1-50 is expensive and I tend to buy the Legacy leveling perks.

Anyway, I have 1 character done on the republic side, and 3 more to go. I really don’t enjoy the pub side that much, so I imagine it will take me some time to get that one done. In the meantime, some friends are starting to play the game again so I am hoping to get back into some of that raid content that I enjoyed so much.



I Get By With a Little Help From My Friends (Pt. 2)

September 19, 2012

If you haven’t read part one of my ode to my MMORPG friends, please start over here.

My first experience raiding in an MMO was a mix of pure thrill and abject horror. I might be exaggerating a little bit, but not by too much. My first scare of the night was when the raid leader asked “Is there anyone who has never raided before in an MMO?” There was absolute silence except for one lone voice. Mr. Pid. I immediately thought the world was going to end. I had run some dungeons in WoW and a bunch of flashpoints in SWTOR, but no raids here. Ruh-roh, Reorge.

We jumped into the Instance. @RyanHVND was there, and I think @Tarante11a was there too. We had some trouble with the first boss, but by and large we managed to get through that and all the way to Soa, the final boss of the operation. This is where things started to go bad. The person who was in charge of leading the raid was extremely knowledgeable, but was a little condescending. By about the 10th try to kill the boss the raid leader was downright mean at times. I don’t think we ended up beating him that night, and I was pretty sure I would never raid again.

Silly me being a glutton for punishment, when they scheduled the follow-up, I said sure. I was certain the raid would end in tears and I would end up getting kicked out of the guild for losing my temper, but in their infinite wisdom the guild leaders asked Raeban to lead the second foray instead of the former raid leader. This is the part where I say thank you to Raeban for showing me just how fun raiding in MMO’s could be. We don’t play much together anymore as we are in different games these days, but through the subsequent operations I ran with the Imperial Mercenary Corps, Raeban made them fun.

Rae did a number of things right that I would encourage every raid leader to do. 1) He never yelled at anyone. He encouraged everyone to do better and pointed out areas that needed improvement. He also was quick to give out credit to people that deserved it. 2) He had fun. It wasn’t all business with him. He didn’t encourage all out silliness, but he would interject little jokes and whatnot from time to time. 3) He was fair. He tried to make sure everyone got a fair shake at loot whether you were a noob or a veteran raider. 4) He was really good at playing his characters. Remember the two people that capped their characters right at launch day? Yeah, Raeban was one of them. He is good…scary good.

For better or for worse, the way that guilds go, the IMC had a bit of a shake up that led to Raeban heading off with some other folks to a hard-core raiding guild. The drama of that event left some lasting wounds for a lot of people (me included), but at the end of the day I had an experience that I will always think fondly of and cherish.

Thank you Raeban for showing me what fun raiding can be.

To be concluded

[SWTOR] Slow down! There are no levels past 50!

January 11, 2012

I reached level 50 yesterday afternoon after about a month of playing. Here are some thoughts on the leveling part of the game:

  • According to /played it took me somewhere between 6 and 7 days to accomplish this goal. I don’t know for sure because I forgot to check the moment I hit 50. This boils down to somewhere between 5-6 hours a day over the 28 days since the games unofficial launch. If it weren’t for a fair amount of vacation time this would never have happened.
  • In the same time that it took me to get to level 50, another member of my guild has two level 50 characters and a new one in the twenties!
  • The content at level 50 is tough compared to the previous content. I can only speak to Ilum so far, but I have  a long way to go gear-wise and learning to play my character in group situations to be good at level 50 content.
  • I am absolutely broke! After speeder training, skill training, and repairs on equipment I have very little money left in the bank. I don’t know how I am going to fund a crafting profession.
  • I played a lot of the content solo, but I did group along the way from time to time. Character quests were much better when you do them solo because you can enjoy them and not worry about holding anyone up. The rest of the content is much more fun when grouped.
  • Playing as a tank spec made the process slower by-and-large. I died very infrequently with my healer companion, but my DPS output was so paltry it took a long time to get through mobs. Unlike the two imperial stealth classes, I couldn’t just sneak past them to get to  a quest point.
  • I really need to invest in a gaming pad, because there are just too many buttons to push and I can’t do it quickly enough on my keyboard. As a powertech bounty hunter there are a ton of situational abilities that are essential and having only a few keys at my fingertips makes life tough.
  • I am antsy to start working on another class instead of gearing up this one, but I am going to go out of my comfort zone a bit try to gear up for operations and hard mode flashpoints.
  • I am closing in on the end of the “free” month and I have no qualms with paying for this game. Having a blast! /cheer for SW:ToR!

[SWTOR] Screencap O’ the Day

December 30, 2011


So for those of you keeping track of how dark side you are, you can apparently now do it to 13 decimal places! What the what?!

[SWTOR] Pictures from a Galaxy Far, Far Away

December 23, 2011

Not a lot to write about these days. The wife has me wrapping presents like a fiend! I did want to post a few pictures of my escapades in Star Wars: The Old Republic. So here they are:

First, I have to toot my own horn and say I have achieved my legacy status by finishing Chapter 1 of the bounty hunter story. My character’s full name is Moruth Du’ul (more-ooth d00-ool). That is the name I have given to every character in a Star Wars game since I can remember.

These are just  a couple of pics of Moruth in travel. Oddly with all the technology in this setting, people on Alderaan travel by winged toad!

The First – Dromund Kaas World Boss

Grandfather – Balmorra World Boss

Here folks from the Imperial Mercenary Corps (with a couple friends) managed to take down the world bosses for Dromund Kaas and Balmorra. On to Tatooine next!

And lastly, yeah I did that. What are you gonna do about it…


[SWTOR] Day 2 (Officially)

December 21, 2011

Ever wonder what a womp rat looks like? Wonder no longer.

Though I have been playing SW:ToR for over a week now, today begins day 2 since the official launch. It seems odd that the game has only been live to the masses for less than 48 hours and I am level 29 and should be finishing up Chapter 1 content in the next couple of days.

I am a little worried at the pace I have set. Now it was not too crazy, but pretty quick for me. (There are two people in our guild that were level capped just before launch or shortly thereafter.) I finished Tatooine in a little over a day’s worth of play and it was a pretty huge world. I didn’t bother to do any of the bonus quests, but it just seemed overly short. Maybe it is because I wanted to spend more time on the planet due to its significance in the Star Wars big picture.

Leveling has seemed to slow down quite a bit, but I am still capable of putting out a level and a half to two levels per day of play. It seems about right, but considering there are only 21 levels left to go, I hope that part takes a little longer. I really want to play some alts, but at the same time, I am really liking this character. I think they grow on you more when you have actively participated in their dialog and shaping their decisions throughout the leveling process.

Things should get better after the holiday season because I won’t have such gobs of time to play. If taken in smaller doses, I think the available content will be much more sustainable than at the pace I have set thus far. The big X-factor on this game will be what happens when you run out of the scripted content. What happens when the train hits the end of the line? How many alts can you make? Everyone is asking this question, but only time will answer it.


[SWTOR] Screencap O’ the Day

December 19, 2011

For the last time, yes you are the beneficiary on the life insurance policy. Now why do you want me to keep backing up?

[SWTOR] Shipped!

December 16, 2011

The CE is on the way!

Well, as it turns out I shouldn’t need a grace period for SW:ToR. I was pretty worried at first though. When the preorder announcement dropped I was on the Carnival Cruise Lines’ Imagination in the middle of the ocean. I usually order from Amazon, but all you jerks must have bought up all the Collector’s Editions before I could get to it. 🙂 I opted to get it from Best Buy not having ever used them for such a “time-critical” order before. I remember riding the bus from the docks to the airport frantically searching the net on my phone to find an available copy. The expected delivery is Monday so I should be in good shape!


PS By the looks of it this thing weighs almost as much as a sack of potatoes!

[SWTOR] You Asked for It…

December 15, 2011

To all the people that were complaining about the staggered start because they were too important to be left out…here is your reward:

5 Days until retail launch!


[SWTOR] Some Things That Bug Me

December 14, 2011

What would happen if Boba Fett and Wolverine had a love child?

I ended up taking a half day yesterday from work and between last night and today I have managed to reach level 15 with Moruth the Powertech Bounty Hunter. Let me tell you, it has been a lot of fun. Ask my wife, I’m pretty sure she thought I moved out for how much she has seen me the past two days. I assured her this will pass in time, and she assured me that “It had better.”

I have to confess, since I had played the starter world a number of times during the beta weekends, I enabled subtitles on the dialogs and actually read them instead of listening to them in their entirety. It did really speed up the process at the time, but now that I am in completely virgin territory I am stopping to actually listen to them. Very cool!

So what is up with the title? Well I would love to tell you all the things that BioWare has  done right with this game, but I am soaking all that in. At present, even if there were no fixes to the game I would not let these few things I am going to talk about below keep me from having fun. That being said, here are the things that are currently sticking in my craw.

The first can best be summed up with this picture.

Hulk Moruth Smash

The game has some minor bugs that really don’t ruin the game, but if they were to go unfixed, they would be very annoying. Mind you, all the bugs I have encountered thus far are VERY MINOR. Please do not think for a second that this game is unpolished. It is polished like grandma’s silver on Christmas. The bug depicted above happens from time to time when your companion heals you with their neon green healing ray. It just doesn’t come out in the wash apparently. A quick logout/login will reset the textures back to their normal color.

There are a couple others I have noticed. Some of the harvesting nodes don’t work. They show up on the ground and on your map, but you can’t target or use them. The guild window for some reason is very buggy. I find that it randomly doesn’t show everyone that is in the guild. It is easily fixed by pressing CTL+U twice, but it is very weird.

It is nice to see that a number of the bugs that I reported to BioWare during the beta weekends were fixed. Additionally I submitted a couple of the ones mentioned above and got replies about them very quickly saying they were known and were going to be addressed in a future patch. I’m sure the team is more worried about getting everyone in and avoiding a server crash apocalypse than fixing a couple of broken resource nodes.

There are a few more things that are bugging me about the game that aren’t “bugs” per se. One is the gobs of trash loot that you get in the game. We were discussing this in guild chat and some people chided me by saying if we didn’t have trash loot, the good loot wouldn’t look so good. At least you can send your companion out, a la Torchlight pets, to sell the junk to vendors. My opinion is that if all we are going to do is turn around and sell it anyway, why not just give us credits instead. Save me the pain of having to be the equivalent of the scrap metal guy that swipes the old bed frame from your font lawn on trash day.

The last thing I’ll mention is something that will be remedied soon. Due to the fact that they staggered access, there were next to no people at the location of the game’s first flashpoint last night when I got there. Everyone from my guild had gone off to bed and the couple of other people in the zone (seriously there was a population of 3 at the time) didn’t want to do the flashpoint. I decided to trudge on to the second planet and now I am probably a little too high of a level to have the flashpoint be worth anything but a few social points.

I know everyone who isn’t in yet are thinking that I am a jerk for complaining. Sorry about that. I think of it not so much as complaining as commenting negatively. 😛

Even though this is probably TL/DR, there are really only a few minor things about this game that bother me enough to complain about. I think people are really going to enjoy playing SW:ToR. Is there enough to keep people here? Only time can tell.