[SW:ToR] Koona t’chuta, Solo?


If you haven’t taken the time, read the post over at Darth Hater about the topic of a solo end game for Star Wars: The Old Republic. Then come back here and the rest of this will make more sense.

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Ok, now that you are back:

So apparently there is a big to do about whether SW:ToR will have a solo end game or not. My guess is that it won’t, because most MMORPG’s don’t, but I really hope they prove me wrong.

If you read a lot of the comments and if you dare to wade into the 2500+ comments of the SW:ToR forum topics, you will probably hear this debate.

Soloer: I want to have an endgame that is fun and gives me something to do that doesn’t involve raids or group PvP. I have soloed the whole way to the level cap, why should it stop now? Why can’t I get really cool gear, titles, and achievements too?

Raider: Soloers should not be allowed to have über characters because clearly MMO’s are all about multiplayer content. It’s even in the name, Massively Multiplayer Online Roleplaying Game. If you don’t want to play as a group go play Dragon Age or the Witcher.

Soloer: I’m not asking for gear that will allow me to raid, I’m asking for content and gear that will allow me to progress in that solo content. Keep the raid gear for people who raid.

Anyway, as a predominantly solo MMORPG player, I can say that a number of the arguments that the grouper/raider people mustered really fired me up. I hate the fact that because they like group content and raiding and have an outgoing personality that they think everyone who plays these games should want to do the same thing they do. I mean really, the reason people can raid at endgame is because that is what the developers made for them to do. If they created more options perhaps people would enjoy doing something else. As it is now, some people like to do group PvP and not raid, does that make them wrong?

Why can’t there be content at end game that is for the soloer? Not just stuff like crafting (not that I think crafting is unimportant) but real adventuring content. Why can’t there be solo dungeons or exploration zones? Why can’t there be boss battles that are tough to live through; battles that require tactics and something other than pressing 4-3-2-1-1-1-1-1-1-1-1-1? Why can’t the solo player work really hard and get some cool gear without grinding factions or daily quests?

The answer is plain and simple, there is no good reason.

If developers implemented solo endgame content it could just be another option players have to enjoy the game they want to play. Not the way the raiders/groupers think they should play. I am sick of reading about people telling me how I am supposed to play a game, what build I am supposed to use, or that I am going the “suboptimal” way to accomplish something, noob. Clearly people have me confused with someone else. I pay my $15 a month to enjoy the game however the hell I damn well feel like. Not that I do, but if I wanted to play the game without ever typing a word in the chat box, then that is my prerogative and you have no basis for telling me that I’m wrong.

As far as gear goes:

Should solo end game content give you gear that will allow you to be able to raid?


Should raiding give you gear that will allow you to get through the solo end game content?


Why can’t they be different?

There is PvP gear and PvE gear, why can’t there be PvE-S and PvE-G gear? Can’t the soloer have elite “Solo gear?”

Sorry for the rant folks, but at the end of the day I want to log into a game and do things when I want and how I want. I don’t want to have to worry about Bill being late for the raid or Cindy having to “AFK for a smoke.” If I have to stop because my wife got a phone call and my daughter kicked my son, I don’t want to interrupt anyone. I have very little free time and the last thing I want to have to do is fit it to a schedule, and even less to another player’s schedule.

Give me a reason to stick around in your game after I reach the cap and I will keep paying you every month. Do you as a developer really care if I am playing the game one way or another? I’m having fun, not bothering anybody, and putting your kids through college. Throw me a bone here will ya?


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One Response to “[SW:ToR] Koona t’chuta, Solo?”

  1. Solo To The End | Ex Post Ninja Says:

    […] had a pretty darn good post up about the current debate on Star Wars: The Old Republic.  Namely, where will the endgame fall?  […]

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